vtkmodules.tk.vtkTkRenderWidget
#
A simple vtkTkRenderWidget for tkinter.
Created by David Gobbi, April 1999
May ??, 1999 - Modifications performed by Heather Drury, to rewrite _pan to match method in TkInteractor.tcl May 11, 1999 - Major rewrite by David Gobbi to make the interactor bindings identical to the TkInteractor.tcl bindings. July 14, 1999 - Added modification by Ken Martin for VTK 2.4, to use vtk widgets instead of Togl. Aug 29, 1999 - Renamed file to vtkRenderWidget.py Nov 14, 1999 - Added support for keyword ‘rw’ Mar 23, 2000 - Extensive but backwards compatible changes, improved documentation
A few important notes:
This class is meant to be used as a base-class widget for doing VTK rendering in Python.
In VTK (and C++) there is a very important distinction between public ivars (attributes in pythonspeak), protected ivars, and private ivars. When you write a python class that you want to ‘look and feel’ like a VTK class, you should follow these rules.
Attributes should never be public. Attributes should always be either protected (prefixed with a single underscore) or private (prefixed with a double underscore). You can provide access to attributes through public Set/Get methods (same as VTK).
Use a single underscore to denote a protected attribute, e.g. self._RenderWindow is protected (can be accessed from this class or a derived class).
Use a double underscore to denote a private attribute, e.g. self.__InExpose cannot be accessed outside of this class.
All attributes should be ‘declared’ in the init() function i.e. set to some initial value. Don’t forget that ‘None’ means ‘NULL’ - the python/vtk wrappers guarantee their equivalence.
Module Contents#
Classes#
A vtkTkRenderWidget for Python. |
Functions#
Like it says, just a simple example |
API#
- class vtkmodules.tk.vtkTkRenderWidget.vtkTkRenderWidget(master, cnf={}, **kw)#
Bases:
tkinter.Widget
A vtkTkRenderWidget for Python.
Use GetRenderWindow() to get the vtkRenderWindow.
Create with the keyword stereo=1 in order to generate a stereo-capable window.
Create with the keyword focus_on_enter=1 to enable focus-follows-mouse. The default is for a click-to-focus mode.
Initialization
Constructor.
Keyword arguments:
rw – Use passed render window instead of creating a new one.
stereo – If True, generate a stereo-capable window. Defaults to False.
focus_on_enter – If True, use a focus-follows-mouse mode. Defaults to False where the widget will use a click-to-focus mode.
- __getattr__(attr)#
- BindTkRenderWidget()#
Bind some default actions.
- GetZoomFactor()#
- SetDesiredUpdateRate(rate)#
Mirrors the method with the same name in vtkRenderWindowInteractor.
- GetDesiredUpdateRate()#
Mirrors the method with the same name in vtkRenderWindowInteractor.
- SetStillUpdateRate(rate)#
Mirrors the method with the same name in vtkRenderWindowInteractor.
- GetStillUpdateRate()#
Mirrors the method with the same name in vtkRenderWindowInteractor.
- GetRenderWindow()#
- GetPicker()#
- Expose()#
- Render()#
- UpdateRenderer(x, y)#
UpdateRenderer will identify the renderer under the mouse and set up _CurrentRenderer, _CurrentCamera, and _CurrentLight.
- GetCurrentRenderer()#
- Enter(x, y)#
- Leave(x, y)#
- StartMotion(x, y)#
- EndMotion(x, y)#
- Rotate(x, y)#
- Pan(x, y)#
- Zoom(x, y)#
- Reset(x, y)#
- Wireframe()#
- Surface()#
- PickActor(x, y)#
- vtkmodules.tk.vtkTkRenderWidget.vtkRenderWidgetConeExample()#
Like it says, just a simple example